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- Confusion and games: An investigation on the Player Learning ExperienceConfusion and games: An investigation on the Player Learning ExperienceVolden, T. V. S., 2026, 138 p.Research output: Theses › PhD thesis
- Turning the AI Microscope on the BrainTurning the AI Microscope on the BrainDixen, L., 2026, IT-Universitetet. 333 p.Research output: Theses › PhD thesis
- Modelling the Interplay of Eye-Tracking Temporal Dynamics and Personality for Emotion Detection in Face-to-Face SettingsModelling the Interplay of Eye-Tracking Temporal Dynamics and Personality for Emotion Detection in Face-to-Face SettingsSeikavandi, M. J., Fimland, J., Batista Narcizo, F., Barrett, M. J., Vucurevich, T., Bünsow Boldt, J., Burke Dittberner, A. & Burelli, P., 2026, BMVC 2025 MPI Workshop. British Machine Vision AssociationResearch output: Conference Article in Proceeding or Book/Report chapter › Article […]
- Self-Assembling Intelligence Self-Organisation, Development, and Control in Artificial Neural SystemsSelf-Assembling Intelligence Self-Organisation, Development, and Control in Artificial Neural SystemsNajarro, E., 2026, 199 p.Research output: Theses › PhD thesis
- An ML-Driven Large Neighborhood Search Framework for Container Vessel Stowage PlanningAn ML-Driven Large Neighborhood Search Framework for Container Vessel Stowage PlanningTwiller, J. V., Grbic, D. & Jensen, R. M., 8 Sept 2025, Book of Abstracts ICCLEuroMar2025 conference.Research output: Conference Article in Proceeding or Book/Report chapter › Conference abstract in proceedings › Research › peer-review
- On the Dynamics of Affective States During Play and the Role of Confusion.On the Dynamics of Affective States During Play and the Role of Confusion.Volden, T. V. S., Jarma Montoya, O., Scirea, M. & Burelli, P., 19 Aug 2025, Proceedings of the 2025 IEEE Conference on Games. IEEE, p. 1-4 4 p.Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Using Psychophysiological Insights to Evaluate the Impact of Loot Boxes on ArousalUsing Psychophysiological Insights to Evaluate the Impact of Loot Boxes on ArousalTedeschi, G., Nielsen, R. K. L. & Burelli, P., Aug 2025, 2025 IEEE Conference on Games. IEEE, Vol. abs/2507.04906. Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- CPPN2WFC: Extending Wave Function Collapse to Generate Globally Coherent ContentCPPN2WFC: Extending Wave Function Collapse to Generate Globally Coherent ContentMontoya, O., Srb, F., Grbic, D. & Risi, S., 14 Jul 2025, GECCO '25: Proceedings of the Genetic and Evolutionary Computation Conference. Association for Computing MachineryResearch output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- AI-Driven Neighborhood Selection in Large Neighborhood Search for Representative Container Vessel Stowage PlanningAI-Driven Neighborhood Selection in Large Neighborhood Search for Representative Container Vessel Stowage PlanningTwiller, J. V., Grbic, D. & Jensen, R. M., 22 Jun 2025, Book of Abstracts EURO 2025 Leeds conference.Research output: Conference Article in Proceeding or Book/Report chapter › Conference abstract in proceedings › Research › peer-review
- Learning and Combinatorial Optimization for Efficient Container Vessel Stowage PlanningLearning and Combinatorial Optimization for Efficient Container Vessel Stowage Planningvan Twiller, J., 14 May 2025, IT-Universitetet. 206 p.Research output: Theses › PhD thesis
- Don’t Get Too Excited - Eliciting Emotions in LLMsDon’t Get Too Excited - Eliciting Emotions in LLMsFazzi, G. F., Skoven Hinge, J., Heinrich, S. & Burelli, P., 2025, Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, 9 p.Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- Exploring the Temporal Dynamics of Facial Mimicry in Emotion Processing Using Action UnitsExploring the Temporal Dynamics of Facial Mimicry in Emotion Processing Using Action UnitsSeikavandi, M. J., Fimland, J., Barrett, M. J. & Burelli, P., 2025, 2025 IEEE International Conference on Automatic Face and Gesture. IEEE, (IEEE International Conference on Automatic Face and Gesture).Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › […]
- Exploring Deep Learning Models for EEG Neural DecodingExploring Deep Learning Models for EEG Neural DecodingDixen, L., Heinrich, S. & Burelli, P., 2025, International Symposium on Artificial Intelligence and Neuroscience. Springer, p. 162-175 14 p. (Lecture Notes in Computer Science).Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Evaluating Quality of Gaming Narratives Co-created with AIEvaluating Quality of Gaming Narratives Co-created with AIValdivia Martinez, A. & Burelli, P., 2025, Proceedings of the 2025 IEEE Conference on Games. IEEEResearch output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- Using Biometrics to Understand AI-Assisted Coding Performance and its Perception - a Registered ReportUsing Biometrics to Understand AI-Assisted Coding Performance and its Perception - a Registered ReportBrix Koch, N., Helth Stensgaard, T., Tell, P., Burelli, P., Desaphy, G. A., Romano, A. A., Novielli, N. & Cefalato, F., 2025. 10 p.Research output: Contribution to conference - NOT published in proceeding or journal › Paper › Research › peer-review
- AntiCheatPT: A Transformer-Based Approach to Cheat Detection in Competitive Computer GamesAntiCheatPT: A Transformer-Based Approach to Cheat Detection in Competitive Computer GamesLoo, M. M. Z., Lužkov, G. & Burelli, P., 2025, 2025 IEEE Conference on Games. IEEEResearch output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- Children’s expressed emotions during playful learning gamesChildren’s expressed emotions during playful learning gamesVolden, T. V. S. & Burelli, P., 7 Oct 2024, European Conference on Game Based Learning. Vol. 18. 9 p.Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- PPSTOW: An End-to-End Deep Reinforcement Learning Model for Master Stowage Planning on Container VesselsPPSTOW: An End-to-End Deep Reinforcement Learning Model for Master Stowage Planning on Container Vesselsvan Twiller, J., Grbic, D. & Jensen, R. M., 30 Jun 2024.Research output: Contribution to conference - NOT published in proceeding or journal › Conference abstract for conference › Research › peer-review
- Algorithmic Ways of Seeing: Using Object Detection to Facilitate Art ExplorationAlgorithmic Ways of Seeing: Using Object Detection to Facilitate Art ExplorationMeyer, L. S., Engel Aaen, J., Tranberg, A. R., Kun, P., Freiberger, M., Risi, S. & Løvlie, A. S., 11 May 2024, Algorithmic Ways of Seeing: Using Object Detection to Facilitate Art Exploration. p. 1-18 18 p. (ACM Annual Conference on Human Factors in Computing […]
- Small, Safe LLMs for In-Game GenerationSmall, Safe LLMs for In-Game GenerationVeale, T., Burelli, P., Hoover, A. K., Liapis, A., Mountain, G. & Skubch, H., 2024, Report from Dagstuhl Seminar 24261. p. 206-208 Research output: Conference Article in Proceeding or Book/Report chapter › Report chapter › Research
